The Sun King Aelindrath
Aelindrath of the First House; The Keeper of the Life Tree
Saving Throws
- +6 Strength
- +9 Dexterity
- +8 Constitution
- +13 Intelligence
- +11 Wisdom
- +10 Charisma
Skills
- +3 Acrobatics (DEX)
- +5 Animal Handling (WIS)
- +19 Arcana (INT)
- +0 Athletics (STR)
- +4 Deception (CHA)
- +19 History (INT)
- +11 Insight (WIS)
- +4 Intimidation (CHA)
- +13 Investigation (INT)
- +5 Medicine (WIS)
- +7 Nature (INT)
- +11 Perception (WIS)
- +4 Performance (CHA)
- +4 Persuasion (CHA)
- +7 Religion (INT)
- +3 Sleight of Hand (DEX)
- +3 Stealth (DEX)
- +5 Survival (WIS)
Spellcasting
Cantrips
- Guidance
- Mage Hand
- Message
- Minor Illusion
- Prestidigitation
Level 1 Spells
- Detect Magic
- Identify
- Shield
- Comprehend Languages
- Feather Fall
Level 2 Spells
- Detect Thoughts
- Locate Object
- Misty Step
- See Invisibility
Level 3 Spells
- Clairvoyance
- Counterspell
- Dispel Magic
- Sending
Level 4 Spells
- Arcane Eye
- Banishment
- Greater Invisibility
Level 5 Spells
- Scrying
- Wall of Force
- Telekinesis
- Legend Lore
Level 6 Spells
- True Seeing
- Globe of Invulnerability
Level 7 Spells
- Forcecage
- Simulacrum
Level 8 Spells
- Mind Blank
- Antimagic Field
Level 9 Spells
- Foresight
- Wish
- True Polymorph
Features & Traits
Roll three d20s after a long rest. Replace any roll made by a visible creature with one of these results.
Casting a 2nd-level or higher divination spell recovers a lower-level spell slot (max 5th).
Casts two chosen spells of 1st and 2nd level at will.
Two chosen 3rd-level spells castable once per short rest without a slot.
Advantage on saving throws against charm. Cannot be magically put to sleep.
Meditates 4 hours instead of sleeping. Full long rest benefits.
If Aelindrath fails a saving throw, he may choose to succeed instead.
Equipment
| Item | Qty | Notes |
|---|---|---|
| Staff of Power | 1 | Attuned. Carried for over a thousand years. |
| Robe of the Archmagi | 1 | White. Attuned. |
| Ring of Mind Shielding | 1 | Attuned. |
| Spellbook | 1 | In Elysorian. Contains spells no Settled Lands wizard has seen. |
Personality
Personality Traits
Speaks very carefully. Each word chosen as though it will be remembered, because in his experience, it usually is.
Ideals
The Life Tree is not a symbol. It is the reason. Every decision made from this throne is made in service of its continuation.
Bonds
The Reaches sealed because I sealed them. The weight of that decision has had approximately three hundred years to settle. It has not become lighter.
Flaws
He has seen enough history repeat that he sometimes responds to the current situation as though it were the last one that resembled it. He is usually right. Not always.
Languages & Proficiencies
Backstory
Aelindrath has been Sun King for over two thousand years. This is not unusual for a High Elf in the way it would be unusual for a human; the Halvaen's relationship with time is categorically different from that of shorter-lived races, and a Sun King who has ruled for two millennia is regarded by his people as experienced rather than ancient. He is, by the standards of his own culture, in the period of his life that might be compared to late middle age -- past the impulsiveness of early centuries, not yet in the reflective withdrawal that precedes the Long Sleep.
He was present at the Weohstannuk Empire's founding. He was present at the warnings that preceded its collapse. He has been present at more catastrophes than any living being outside of Zebadiah Zorandor, and unlike Zorandor, he experienced those catastrophes in real time rather than in the sealed suspension of a prison. He does not discuss this freely. He discusses very little freely. What he says tends to be worth writing down, which means that everything he declines to say is conspicuous.
The sealing of the Reaches was his decision -- made in council, ratified by the Houses, but driven by his assessment of what he had seen in the Maygus's rise and what he expected to follow it. Three hundred years later, he still believes the decision was correct. He is not certain it was sufficient. These are different assessments, and he holds both simultaneously without apparent difficulty.
Outside the Reaches, almost no one has met him in living memory. Wild Elf border patrols represent the Reaches in all outside contact. Whether Aelindrath has received any communications about the events of Year 2368 FW -- Charoth's release, the Nexus, the emptied prison -- and what he has done or decided in response, is not known to any outside party.